| jonCates on Wed, 8 Mar 2006 23:22:01 +0100 (CET) |
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| <nettime-ann> [event] criticalartware @ BUSKER on FRI 2006.03.10! |
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!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
"NOW SHOWING @ CRITICALARTWARE: DAN SANDIN!"
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Dan Sandin interview by criticalartware
++ a BLIT:SCREEN demo + introduction!
@ BUSKER
on FRI 2006.03.10
@ 8 PM
1087 N HERMITAGE AVE CHICAGO IL 60622
FREE + OPEN
join us as criticalartware screens our interview with Dan Sandin!
this interview will be followed by a demo of + introduction to
BLIT:SCREEN, a new decentralized media distribution system developed
by jake elliott, a criticalartware core developer + running on the
criticalartware [application/platform].
nfo ABOUT criticalartware's DAN SANDIN interview, criticalartware,
BLIT:SCREEN + BUSKER follows below.
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
ABOUT criticalartware's DAN SANDIN interview:
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
since the late 1960's Dan Sandin has developed artware systems
integrating digitial + analog computers, customized circuits, home
{brewed|built}-hardware, video games + virtualReality.
Sandin, a professor @ the University of Illinois at Chicago, founded
the Electronic Visualization Lab (EVL), created the Sandin Image
Processor (I.P.), developed the CAVE virtual reality (VR) system +
various other [artware systems/technologies/projects/pieces]. Dan
Sandin's Image Processor (built from 1971 - 1973) offered artists
unprecedented abilities to [create/control/affect/transform] video +
audio data, enabling live audio video performances that literally set
the stage for current realtime audio video art praxis. to facilitate
the open release of the plans for the Image Processor as an [artware/
system/toolset], Sandin + Phil Morton created the Distribution
Religion. as a predecessor to the open source movement in the
tradition of free software, this approach allowed artists to engage
with these hardware systems + continues to [interest/inspire]
[artisits/developers]. in order to honor the innovative {recent
futures|parallel hystories} of the Image Processor + the Distribution
Religion, criticalartware has converted the deadTree Distribution
Religion into a single PDF file + a web-based version, for release to
the {criticalartware} community.
criticalartware interviews Dan Sandin, [discussing/illuminating] the
community + development of the early moments of video art in Chicago,
artware, performing live audio video, virtual reality, open source,
righteous NTSC outputs, the video revolution + the changes +
similarities that [bridge/differentiate] then && now.
http://criticalartware.net/int/dS
!!!!!!!!!!!!!!!!!!!!!!
ABOUT criticalartware:
!!!!!!!!!!!!!!!!!!!!!!
criticalartware is an [application/platform/concern] compiled at the
turn of the century to address the hystories of new media, [software-
as-art/art-as-software] and [connections/ruptures/dislocations]
between early moments of artware and Video Art. criticalartware seeks
to [map/portscan/realize] the as-yet-unfulfilled promises of
technology first proposed by entities such as Vannevar Bush, Gene
Youngblood, Ted Nelson, Buckminster Fuller, and the publication
"Radical Software."
By drawing [parallels/paths] between the [concepts/discourses] of the
early video art movement and the current [artware/newmedia] moment,
criticalartware hopes to [re]connect the current context to its
rightful past: a multitude of [personal/subjective] hyperthreaded
[her/hi/hy]stories.
http://criticalartware.net
!!!!!!!!!!!!!!!!!!
ABOUT BLIT:SCREEN:
!!!!!!!!!!!!!!!!!!
BLIT:SCREEN is a [webApp|system|artware] running on the
criticalartware platform. localized groups (collectives, clans,
classes, cabals etc.) sign up, register a mailing address + media
playback capabilities + then receive media from randomized sources
throughout the WWWorld. once a month, the BLIT:SCREEN system sends
each group an email with the mailing address of another group to
which to mail media. as a result, every group who participates in
this physical exchange
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